Using a virtual reality simulation to show how flu spreads and its impact on others could be a way to encourage more people to get a flu vaccination. That was the conclusion of a study conducted by researchers at the University of Georgia and the Oak Ridge Associated Universities in Oak Ridge, Tennessee. This is the first published study to look at immersive virtual reality as a communication tool for improving flu vaccination rates among “flu vaccine avoidant” 18- to 49-year-old adults. “When it comes to health issues, including flu, virtual reality holds promise because it can help people see the possible effects of their decisions, such as not getting a flu vaccine,” said Glen Nowak, the principal investigator and director of the Center for Health and Risk Communication headquartered at Grady College. “In this study, we used immersive virtual reality to show people three outcomes — how if infected, they can pass...
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